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makeAllChildrenGoToFrame(m:flash.display:MovieClip, f:int) — method, class com.bojinx.game.support.DynamicAtlas
Sync's all children with the current frame.
maxCanvasHeight — Property, class com.bojinx.game.support.DynamicAtlas
maxCanvasWidth — Property, class com.bojinx.game.support.DynamicAtlas
The maximum size for the canvas's width.
METHOD_RECT_BEST_AREA_FIT — Constant Static Property, class com.bojinx.game.util.Packer
METHOD_RECT_BEST_LONG_SIDE_FIT — Constant Static Property, class com.bojinx.game.util.Packer
METHOD_RECT_BEST_SHORT_SIDE_FIT — Constant Static Property, class com.bojinx.game.util.Packer
METHOD_RECT_BOTTOM_LEFT_RULE — Constant Static Property, class com.bojinx.game.util.Packer
METHOD_RECT_CONTACT_POINT_RULE — Constant Static Property, class com.bojinx.game.util.Packer
MovieClipAnimation — class, package com.bojinx.game.object
Populates the AS SpriteSheet with all the required data for a texture atlas to work.
MovieClipAnimation(dynamicAtlas:com.bojinx.game.support:DynamicAtlas, fps:Number, noSpace:Boolean, loop:Boolean) — Constructor, class com.bojinx.game.object.MovieClipAnimation
Constructor takes a DynamicAtlas instance and creates a SpriteSheet
MovieClipData — class, package com.bojinx.game.loader
MovieClipData(info:flash.display:LoaderInfo) — Constructor, class com.bojinx.game.loader.MovieClipData
MovieFrameData — class, package com.bojinx.game.support
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