| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
| makeAllChildrenGoToFrame(m:flash.display:MovieClip, f:int) — method, class com.bojinx.game.support.DynamicAtlas |
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Sync's all children with the current frame. |
| maxCanvasHeight — Property, class com.bojinx.game.support.DynamicAtlas |
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| maxCanvasWidth — Property, class com.bojinx.game.support.DynamicAtlas |
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The maximum size for the canvas's width. |
| METHOD_RECT_BEST_AREA_FIT — Constant Static Property, class com.bojinx.game.util.Packer |
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| METHOD_RECT_BEST_LONG_SIDE_FIT — Constant Static Property, class com.bojinx.game.util.Packer |
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| METHOD_RECT_BEST_SHORT_SIDE_FIT — Constant Static Property, class com.bojinx.game.util.Packer |
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| METHOD_RECT_BOTTOM_LEFT_RULE — Constant Static Property, class com.bojinx.game.util.Packer |
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| METHOD_RECT_CONTACT_POINT_RULE — Constant Static Property, class com.bojinx.game.util.Packer |
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| MovieClipAnimation — class, package com.bojinx.game.object |
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Populates the AS SpriteSheet with all the required data
for a texture atlas to work. |
| MovieClipAnimation(dynamicAtlas:com.bojinx.game.support:DynamicAtlas, fps:Number, noSpace:Boolean, loop:Boolean) — Constructor, class com.bojinx.game.object.MovieClipAnimation |
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Constructor takes a DynamicAtlas instance and creates a SpriteSheet
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| MovieClipData — class, package com.bojinx.game.loader |
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| MovieClipData(info:flash.display:LoaderInfo) — Constructor, class com.bojinx.game.loader.MovieClipData |
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| MovieFrameData — class, package com.bojinx.game.support |
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| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |