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	<title>Bojinx</title>
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	<link>http://www.bojinx.co.uk</link>
	<description>Open Source Goodness</description>
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		<item>
		<title>Added new MVC Example for Bojinx</title>
		<link>http://www.bojinx.co.uk/2012/01/added-new-mvc-example-for-bojinx/</link>
		<comments>http://www.bojinx.co.uk/2012/01/added-new-mvc-example-for-bojinx/#comments</comments>
		<pubDate>Tue, 31 Jan 2012 15:20:53 +0000</pubDate>
		<dc:creator>Wael</dc:creator>
				<category><![CDATA[Flex]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[as3 mvc example]]></category>
		<category><![CDATA[Bojinx]]></category>
		<category><![CDATA[flex]]></category>
		<category><![CDATA[mvc]]></category>

		<guid isPermaLink="false">http://www.bojinx.co.uk/?p=191</guid>
		<description><![CDATA[After a couple of requests for a basic MVC implementation I went ahead and wrote one, it is now available in the examples folder when you download or check out the project. Bojinx can accomplish MVC in different ways and this example is just one way, the same example could be accomplished with much less code as well but a side effect of that would be tying you in to the framework more so I decided to demonstrate how you can use the framework yet keep things decoupled for easy upgrades or even complete disconnection from the framework with very minor refactoring needed. You can view the example and download the source here.]]></description>
			<content:encoded><![CDATA[<p>After a couple of requests for a basic MVC implementation I went ahead and wrote one, it is now available in the examples folder when you download or check out the project.</p>
<p>Bojinx can accomplish MVC in different ways and this example is just one way, the same example could be accomplished with much less code as well but a side effect of that would be tying you in to the framework more so I decided to demonstrate how you can use the framework yet keep things decoupled for easy upgrades or even complete disconnection from the framework with very minor refactoring needed.</p>
<p>You can view the example and download the source <a title="AS3 MVC Example" href="http://www.bojinx.co.uk/releases/bojinx/1.0.0-SNAPSHOT/examples/bojinx-example-basic-mvc/" target="_blank">here</a>.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>ND2D Dynamic Atlas V0.8.51 Minor release</title>
		<link>http://www.bojinx.co.uk/2011/12/nd2d-dynamic-atlas-v0-8-51-minor-release/</link>
		<comments>http://www.bojinx.co.uk/2011/12/nd2d-dynamic-atlas-v0-8-51-minor-release/#comments</comments>
		<pubDate>Thu, 08 Dec 2011 12:14:13 +0000</pubDate>
		<dc:creator>Wael</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.bojinx.co.uk/?p=189</guid>
		<description><![CDATA[I have deployed a new version that includes a fix for an issue that arises with small animations where the offset can be off be .5 to 1 pixels, this should no longer happen. You can find the new 0.8.51 build here.]]></description>
			<content:encoded><![CDATA[<p>I have deployed a new version that includes a fix for an issue that arises with small animations where the offset can be off be .5 to 1 pixels, this should no longer happen.</p>
<p>You can find the new 0.8.51 build <a title="V0.8.51 Dynamic Atlas Build" href="http://docs.rsnewmedia.co.uk/display/nd2ddynatlas/Releases" target="_blank">here</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.bojinx.co.uk/2011/12/nd2d-dynamic-atlas-v0-8-51-minor-release/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>ND2D Dynamic Atlas V0.8.5 Released</title>
		<link>http://www.bojinx.co.uk/2011/12/nd2d-dynamic-atlas-v0-8-5-released/</link>
		<comments>http://www.bojinx.co.uk/2011/12/nd2d-dynamic-atlas-v0-8-5-released/#comments</comments>
		<pubDate>Tue, 06 Dec 2011 22:15:45 +0000</pubDate>
		<dc:creator>Wael</dc:creator>
				<category><![CDATA[Flex]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Actionscript]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[nd2d]]></category>

		<guid isPermaLink="false">http://www.bojinx.co.uk/?p=178</guid>
		<description><![CDATA[I was intending to do a 0.9 release over the weekend but I thought I would throw this out there as it contains some features people have been asking for. Updated documentation has been added here along with links and examples. The example below is ordered  as: TextPacker &#8211; Embeded Movie Clip Dynamic Atlas &#8211; SWF Loader Dynamic Atlas (Linkage) 
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			id="fm_Main_733120854"
			class="flashmovie"
			width="100%"
			height="400">
	<param name="movie" value="http://www.bojinx.co.uk/examples/nd2d-dynat-0.8.5/Main.swf" />
	<param name="wmode" value="direct" />
	<param name="allowfullscreen" value="true" />
	<!--[if !IE]>-->
	<object	type="application/x-shockwave-flash"
			data="http://www.bojinx.co.uk/examples/nd2d-dynat-0.8.5/Main.swf"
			name="fm_Main_733120854"
			width="100%"
			height="400">
		<param name="wmode" value="direct" />
		<param name="allowfullscreen" value="true" />
	<!--<![endif]-->
		 
	<!--[if !IE]>-->
	</object>
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</object> A new bin packing algorithm has been added, you can see an example of it below:]]></description>
			<content:encoded><![CDATA[<p>I was intending to do a 0.9 release over the weekend but I thought I would throw this out there as it contains some features people have been asking for.</p>
<p>Updated documentation has been added <a title="V0.8.5 Dynamic Atlas Documentation" href="http://docs.rsnewmedia.co.uk/display/nd2ddynatlas/V0.8.5" target="_blank">here</a> along with links and examples.</p>
<p>The example below is ordered  as:<br />
TextPacker &#8211; Embeded Movie Clip Dynamic Atlas &#8211; SWF Loader Dynamic Atlas (Linkage)</p>

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			width="100%"
			height="400">
	<param name="movie" value="http://www.bojinx.co.uk/examples/nd2d-dynat-0.8.5/Main.swf" />
	<param name="wmode" value="direct" />
	<param name="allowfullscreen" value="true" />
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			data="http://www.bojinx.co.uk/examples/nd2d-dynat-0.8.5/Main.swf"
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			width="100%"
			height="400">
		<param name="wmode" value="direct" />
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<p><a href="http://adobe.com/go/getflashplayer"><img src="http://www.adobe.com/images/shared/download_buttons/get_flash_player.gif" alt="Get Adobe Flash player" /></a></p>

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<p>A new bin packing algorithm has been added, you can see an example of it below:</p>
<p><a href="http://www.bojinx.co.uk/wp-content/uploads/2011/12/Screen-Shot-2011-12-06-at-20.27.07.png"><img class="alignnone size-full wp-image-184" title="Screen Shot 2011-12-06 at 20.27.07" src="http://www.bojinx.co.uk/wp-content/uploads/2011/12/Screen-Shot-2011-12-06-at-20.27.07.png" alt="" width="133" height="624" /></a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Documentation Updates</title>
		<link>http://www.bojinx.co.uk/2011/12/documentation-updates/</link>
		<comments>http://www.bojinx.co.uk/2011/12/documentation-updates/#comments</comments>
		<pubDate>Tue, 06 Dec 2011 15:18:48 +0000</pubDate>
		<dc:creator>Wael</dc:creator>
				<category><![CDATA[Flex]]></category>
		<category><![CDATA[Actionscript]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[Bojinx]]></category>
		<category><![CDATA[flex]]></category>

		<guid isPermaLink="false">http://www.bojinx.co.uk/?p=174</guid>
		<description><![CDATA[I have updated the documentation to include tasks along with a new example. Click here to view the latest documentation.]]></description>
			<content:encoded><![CDATA[<p>I have updated the documentation to include tasks along with a new <a title="Tasks" href="http://www.bojinx.co.uk/examples/tasks/" target="_blank">example</a>.</p>
<p>Click <a title="Task Docs" href="http://docs.rsnewmedia.co.uk/display/BojinxV1/Tasks+API" target="_blank">here</a> to view the latest documentation.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.bojinx.co.uk/2011/12/documentation-updates/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Added Basic commands and example</title>
		<link>http://www.bojinx.co.uk/2011/11/added-basic-commands-and-example/</link>
		<comments>http://www.bojinx.co.uk/2011/11/added-basic-commands-and-example/#comments</comments>
		<pubDate>Wed, 23 Nov 2011 00:18:08 +0000</pubDate>
		<dc:creator>Wael</dc:creator>
				<category><![CDATA[Flex]]></category>
		<category><![CDATA[Actionscript]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[Bojinx]]></category>
		<category><![CDATA[flex]]></category>

		<guid isPermaLink="false">http://www.bojinx.co.uk/?p=159</guid>
		<description><![CDATA[Basic commands are now in the Boinx Command Plugin you can find an example here and below. View Source 
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			class="flashmovie"
			width="100%"
			height="300">
	<param name="movie" value="http://www.bojinx.co.uk/examples/commands/CommandsHelloWorld.swf" />
	<param name="wmode" value="direct" />
	<param name="allowfullscreen" value="true" />
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	<object	type="application/x-shockwave-flash"
			data="http://www.bojinx.co.uk/examples/commands/CommandsHelloWorld.swf"
			name="fm_CommandsHelloWorld_1902974592"
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</object>]]></description>
			<content:encoded><![CDATA[<p>Basic commands are now in the Boinx Command Plugin you can find an example <a title="Basic Command Example" href="http://www.bojinx.co.uk/examples/commands/" target="_blank">here</a> and below.</p>
<p><a title="Source" href="http://www.bojinx.co.uk/examples/commands/srcview/index.html" target="_blank">View Source</a></p>
<p><span id="more-159"></span></p>

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			id="fm_CommandsHelloWorld_770629565"
			class="flashmovie"
			width="100%"
			height="300">
	<param name="movie" value="http://www.bojinx.co.uk/examples/commands/CommandsHelloWorld.swf" />
	<param name="wmode" value="direct" />
	<param name="allowfullscreen" value="true" />
	<!--[if !IE]>-->
	<object	type="application/x-shockwave-flash"
			data="http://www.bojinx.co.uk/examples/commands/CommandsHelloWorld.swf"
			name="fm_CommandsHelloWorld_770629565"
			width="100%"
			height="300">
		<param name="wmode" value="direct" />
		<param name="allowfullscreen" value="true" />
	<!--<![endif]-->
		
<p><a href="http://adobe.com/go/getflashplayer"><img src="http://www.adobe.com/images/shared/download_buttons/get_flash_player.gif" alt="Get Adobe Flash player" /></a></p>

	<!--[if !IE]>-->
	</object>
	<!--<![endif]-->
</object>
]]></content:encoded>
			<wfw:commentRss>http://www.bojinx.co.uk/2011/11/added-basic-commands-and-example/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Flex Datagrid &#8211; Smooth Mouse Scrolling</title>
		<link>http://www.bojinx.co.uk/2011/11/smooth-datagrid-mousewheel-scrolling/</link>
		<comments>http://www.bojinx.co.uk/2011/11/smooth-datagrid-mousewheel-scrolling/#comments</comments>
		<pubDate>Sun, 20 Nov 2011 17:43:31 +0000</pubDate>
		<dc:creator>Wael</dc:creator>
				<category><![CDATA[Flex]]></category>
		<category><![CDATA[Actionscript]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[datagrid]]></category>
		<category><![CDATA[flex]]></category>
		<category><![CDATA[smooth scrolling]]></category>

		<guid isPermaLink="false">http://www.bojinx.co.uk/?p=145</guid>
		<description><![CDATA[After reading around trying to find a decent solution to smooth scrolling when using the mouse wheel almost all the solutions I found revolved around custom skins and overriding functionality of the Scroller. Here is a simple implementation that uses the FlexMouseEvent.MOUSE_WHEEL_CHANGING event on the data grid.]]></description>
			<content:encoded><![CDATA[<p>After reading around trying to find a decent solution to smooth scrolling when using the mouse wheel almost all the solutions I found revolved around custom skins and overriding functionality of the Scroller.</p>
<p>Here is a simple implementation that uses the <em>FlexMouseEvent.MOUSE_WHEEL_CHANGING</em> event on the data grid.</p>
<pre class="brush: as3; title: Code Sample; notranslate">
private function onMouseWheelChanging( event:FlexMouseEvent ):void
{
    event.preventDefault();

    var modifier:int = 4;
    var delta:Number = Number( event.delta ) * modifier;
    var viewport:IViewport = scroller.verticalScrollBar.viewport;
    var vPos:Number = viewport.verticalScrollPosition;
    var maximum:Number = scroller.verticalScrollBar.maximum;

    if ( delta &lt; 0 )
    {
        scroller.verticalScrollBar.viewport.verticalScrollPosition =
            Math.min( vPos - delta, maximum );
    }
    else
    {
        scroller.verticalScrollBar.viewport.verticalScrollPosition =
            Math.max( vPos - delta, 0 );
    }
}
</pre>
]]></content:encoded>
			<wfw:commentRss>http://www.bojinx.co.uk/2011/11/smooth-datagrid-mousewheel-scrolling/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sign up issue resolved</title>
		<link>http://www.bojinx.co.uk/2011/11/sign-up-issue-resolved/</link>
		<comments>http://www.bojinx.co.uk/2011/11/sign-up-issue-resolved/#comments</comments>
		<pubDate>Sun, 20 Nov 2011 13:02:14 +0000</pubDate>
		<dc:creator>Wael</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://www.bojinx.co.uk/?p=142</guid>
		<description><![CDATA[Sorry to those that tried to sign up and did not receive a verification email. I have now fixed the issue so please try to register again.]]></description>
			<content:encoded><![CDATA[<p>Sorry to those that tried to sign up and did not receive a verification email. I have now fixed the issue so please try to register again.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.bojinx.co.uk/2011/11/sign-up-issue-resolved/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>ND2D Dynamic Atlas 0.8.1 Released</title>
		<link>http://www.bojinx.co.uk/2011/11/nd2d-dynamic-atlas-0-8-1-released/</link>
		<comments>http://www.bojinx.co.uk/2011/11/nd2d-dynamic-atlas-0-8-1-released/#comments</comments>
		<pubDate>Sat, 19 Nov 2011 14:20:28 +0000</pubDate>
		<dc:creator>Wael</dc:creator>
				<category><![CDATA[Flex]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Actionscript]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[atlas]]></category>
		<category><![CDATA[flex]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[nd2d]]></category>

		<guid isPermaLink="false">http://www.bojinx.co.uk/?p=137</guid>
		<description><![CDATA[The documentation has been updated and you can find links to release notes and downloads at the usual place and release notes are also located here. Here is the example with View Source enabled, the left one is using Texture Atlas with the sprite sheet created using Texture Packer and the right one is using the Dynamic Atlas. 
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			id="fm_Main_1938010607"
			class="flashmovie"
			width="100%"
			height="500">
	<param name="movie" value="http://www.bojinx.co.uk/examples/nd2d-dynat-0.8.1/Main.swf" />
	<param name="wmode" value="direct" />
	<param name="allowfullscreen" value="true" />
	<!--[if !IE]>-->
	<object	type="application/x-shockwave-flash"
			data="http://www.bojinx.co.uk/examples/nd2d-dynat-0.8.1/Main.swf"
			name="fm_Main_1938010607"
			width="100%"
			height="500">
		<param name="wmode" value="direct" />
		<param name="allowfullscreen" value="true" />
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	<!--[if !IE]>-->
	</object>
	<!--<![endif]-->
</object> Get it now at http://docs.rsnewmedia.co.uk/display/nd2ddynatlas/Releases Please feel free to use the forums if you have questions or would like to submit feature requests.]]></description>
			<content:encoded><![CDATA[<p>The documentation has been updated and you can find links to release notes and downloads at the <a title="Confluence Site" href="http://docs.rsnewmedia.co.uk/display/nd2ddynatlas/Releases" target="_blank">usual</a> place and release notes are also located <a href="http://jira.rsnewmedia.co.uk/secure/ReleaseNote.jspa?projectId=10100&amp;version=10400" target="_blank">here</a>.</p>
<p>Here is the example with View Source enabled, the left one is using Texture Atlas with the sprite sheet created using Texture Packer and the right one is using the Dynamic Atlas.</p>

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			id="fm_Main_1619584651"
			class="flashmovie"
			width="100%"
			height="500">
	<param name="movie" value="http://www.bojinx.co.uk/examples/nd2d-dynat-0.8.1/Main.swf" />
	<param name="wmode" value="direct" />
	<param name="allowfullscreen" value="true" />
	<!--[if !IE]>-->
	<object	type="application/x-shockwave-flash"
			data="http://www.bojinx.co.uk/examples/nd2d-dynat-0.8.1/Main.swf"
			name="fm_Main_1619584651"
			width="100%"
			height="500">
		<param name="wmode" value="direct" />
		<param name="allowfullscreen" value="true" />
	<!--<![endif]-->
		
<p><a href="http://adobe.com/go/getflashplayer"><img src="http://www.adobe.com/images/shared/download_buttons/get_flash_player.gif" alt="Get Adobe Flash player" /></a></p>

	<!--[if !IE]>-->
	</object>
	<!--<![endif]-->
</object>
<p>Get it now at <a href="http://docs.rsnewmedia.co.uk/display/nd2ddynatlas/Releases" target="_blank">http://docs.rsnewmedia.co.uk/display/nd2ddynatlas/Releases</a></p>
<p>Please feel free to use the forums if you have questions or would like to submit feature requests.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.bojinx.co.uk/2011/11/nd2d-dynamic-atlas-0-8-1-released/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>ND2D Dynamic Atlas V0.8.1</title>
		<link>http://www.bojinx.co.uk/2011/11/nd2d-dynamic-atlas-v0-8-1/</link>
		<comments>http://www.bojinx.co.uk/2011/11/nd2d-dynamic-atlas-v0-8-1/#comments</comments>
		<pubDate>Thu, 17 Nov 2011 23:25:25 +0000</pubDate>
		<dc:creator>Wael</dc:creator>
				<category><![CDATA[Flex]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Actionscript]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[atlas]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[nd2d]]></category>

		<guid isPermaLink="false">http://www.bojinx.co.uk/?p=98</guid>
		<description><![CDATA[A new release is incoming tomorrow, here is an example along with whats new: All the parsed data is now stored in a new object called FrameData this allows the atlas to be used with any 2D framework. Offsets have been fixed and now work fine with scaling Bounds are now calculated using a new algorithm Some speed improvements made, you should see your SWF&#8217;s parse quicker Support for the latest version of ND2D What&#8217;s to come in the next version: Filters and Color Transformations will be accounted for A new way to parse your SWF&#8217;s, the atlas will detect all your linkages for you and create a sprite sheet, you can even tell it which ones you want The ability to wrap each of your movies in a configuration object which lets you do things like remap linkages or embeded swf&#8217;s to different names and different scale values for each. View source is enabled, the left one is from texture packer, the right one is the dynamic atlas. 
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			id="fm_Main_1432887287"
			class="flashmovie"
			width="100%"
			height="500">
	<param name="movie" value="http://www.bojinx.co.uk/examples/nd2d-dynat-0.8.1/Main.swf" />
	<param name="wmode" value="direct" />
	<param name="allowfullscreen" value="true" />
	<!--[if !IE]>-->
	<object	type="application/x-shockwave-flash"
			data="http://www.bojinx.co.uk/examples/nd2d-dynat-0.8.1/Main.swf"
			name="fm_Main_1432887287"
			width="100%"
			height="500">
		<param name="wmode" value="direct" />
		<param name="allowfullscreen" value="true" />
	<!--<![endif]-->
		 
	<!--[if !IE]>-->
	</object>
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</object>]]></description>
			<content:encoded><![CDATA[<p>A new release is incoming tomorrow, here is an example along with whats new:</p>
<ul>
<li>All the parsed data is now stored in a new object called FrameData this allows the atlas to be used with any 2D framework.</li>
<li>Offsets have been fixed and now work fine with scaling</li>
<li>Bounds are now calculated using a new algorithm</li>
<li>Some speed improvements made, you should see your SWF&#8217;s parse quicker</li>
<li>Support for the latest version of ND2D</li>
</ul>
<p>What&#8217;s to come in the next version:</p>
<ul>
<li>Filters and Color Transformations will be accounted for</li>
<li>A new way to parse your SWF&#8217;s, the atlas will detect all your linkages for you and create a sprite sheet, you can even tell it which ones you want</li>
<li>The ability to wrap each of your movies in a configuration object which lets you do things like remap linkages or embeded swf&#8217;s to different names and different scale values for each.</li>
</ul>
<p>View source is enabled, the left one is from texture packer, the right one is the dynamic atlas.</p>

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		</item>
		<item>
		<title>Bojinx Framework Docs Updated</title>
		<link>http://www.bojinx.co.uk/2011/11/bojinx-framework-docs-updated/</link>
		<comments>http://www.bojinx.co.uk/2011/11/bojinx-framework-docs-updated/#comments</comments>
		<pubDate>Tue, 15 Nov 2011 09:40:41 +0000</pubDate>
		<dc:creator>Wael</dc:creator>
				<category><![CDATA[Flex]]></category>
		<category><![CDATA[Actionscript]]></category>
		<category><![CDATA[Bojinx]]></category>
		<category><![CDATA[Documentation]]></category>

		<guid isPermaLink="false">http://www.bojinx.co.uk/?p=90</guid>
		<description><![CDATA[The documentation is nearly complete at long last, it took quite a while and the only things left to complete are the sections on extending the framework and building your own processors. Click here to view the updated docs for V1.0.]]></description>
			<content:encoded><![CDATA[<p>The documentation is nearly complete at long last, it took quite a while and the only things left to complete are the sections on extending the framework and building your own processors.</p>
<p>Click <a title="Bojinx V1.0 Documentation" href="http://docs.rsnewmedia.co.uk/display/BojinxV1/Introduction" target="_blank">here</a> to view the updated docs for V1.0.</p>
]]></content:encoded>
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